Nonfiction » Entertainment » Computer gaming

Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games
Price: $6.99 USD. Words: 74,860. Language: English. Published: August 10, 2015. Categories: Nonfiction » Entertainment » Computer gaming, Nonfiction » Computers and Internet » Games
Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today—and beyond.
One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge
Price: $2.99 USD. Words: 39,390. Language: English. Published: August 10, 2015. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Entertainment » Computer gaming
Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of select 2013 7DRL participants as they race to build their dream games before the clock expires.
The Classic-Gaming Bookcast
Price: $0.99 USD. Words: 53,070. Language: English. Published: January 6, 2015. Categories: Nonfiction » Entertainment » Computer gaming, Nonfiction » Computers and Internet » Games
From the author: The Classic-Gaming Bookcast is an entertaining book about old video games. If you enjoy what's commonly known as retrogaming, you'll have a lot of fun reading these forty game-specific chapters. The prose is lively, provocative and often humorous. The book even contains strategies, insights and philosophies. I didn't want it to be like any other game-related book out there.
Dungeons & Dreamers: A Story of how Computer Games Created a Global Community
Price: $3.99 USD. Words: 86,100. Language: English. Published: February 27, 2014 by ETC Press. Categories: Nonfiction » Biography » Other biographies, Nonfiction » Entertainment » Computer gaming
Dungeons & Dreamers: A story of how computer games created a global community follows the designers, developers, and players who built the virtual games and communities that define today's digital entertainment landscape and explores the nature of what it means to live and thrive in virtual communities.