Nonfiction » Art, Architecture, Photography » Architecture

Sub-categories: Design, drafting, drawing, & presentation | Professional practice | General | Criticism | Methods & materials | Decoration & ornament | Urban & land use planning | Sustainability & green design | Adaptive reuse & renovation | Annuals | Landscape | Project management | All sub-categories >>
Chapter 12 - Rigging (3ds Max 2010 Architectural Visualization)    by CGschool (Formerly 3DATS)
Price: $2.99 USD. 6360 words. Language: American English. Published on October 2, 2012. Nonfiction » Entertainment » Computer gaming.

The two types of rigging—mechanical and character rigging—use different approaches. Mechanical rigging is appropriate for machinery with multiple rigid parts linked together. It uses bones, IK chains and control objects. Character rigging, for animating a flexible skin, uses the Biped tool and the Skin modifier.
Chapter 11 - Particle Systems (3ds Max 2010 Architectural Visualization)    by CGschool (Formerly 3DATS)
Price: $2.99 USD. 18320 words. Language: American English. Published on September 26, 2012. Nonfiction » Art, Architecture, Photography » Architecture.

In this chapter, we will cover the basics of Particle Flow and its associated space warps that are relevant to the system within the 3ds Max environment.
Chapter 6 - Physically Based Materials (3ds Max 2010 Architectural Visualization)    by CGschool (Formerly 3DATS)
Price: $2.99 USD. 5200 words. Language: American English. Published on September 26, 2012. Nonfiction » Art, Architecture, Photography » Architecture.

This chapter focuses on strategies of how to estimate characteristics of material samples with affordable hardware, such as digital cameras and light metering tools.
Chapter 5 - Texture Painting (3ds Max 2010 Architectural Visualization)    by CGschool (Formerly 3DATS)
Price: $2.99 USD. 9880 words. Language: American English. Published on September 26, 2012. Nonfiction » Art, Architecture, Photography » Fine art.

Using Photoshop as the primary technical tool, this chapter covers various fundamentals to equip artists with the necessary theory and practical tips to work efficiently and confidently with their texture painting requirements.
Chapter 10 - reactor (3ds Max 2010 Architectural Visualization)    by CGschool (Formerly 3DATS)
Price: $2.99 USD. 9580 words. Language: American English. Published on September 25, 2012. Nonfiction » Art, Architecture, Photography » Architecture.

REACTOR IS AN INTERACTIVE PHYSICS engine from Havok that was integrated into 3ds Max 6 and has since become a robust and efficient way for creating all kinds of dynamic simulations in 3ds Max. Thanks to reactor, many animators and visual FX artists from all over the world were finally able to create believable and realistic dynamic animations in an extremely short amount of time.
Chapter 9 - Advanced mental ray Lighting (3ds Max 2010 Architectural Visualization)    by CGschool (Formerly 3DATS)
Price: $2.99 USD. 11710 words. Language: American English. Published on September 25, 2012. Nonfiction » Art, Architecture, Photography » Architecture.

This chapter delves into the advanced lighting techniques used within mental ray. We will focus on a CG-interior scene, an outdoor scene with HDR (High Dynamic Range) lighting, and then tie the two subjects together.
Chapter 8 - Render to Texture (3ds Max 2010 Architectural Visualization)    by CGschool (Formerly 3DATS)
Price: $2.99 USD. 15230 words. Language: English. Published on September 25, 2012. Nonfiction » Art, Architecture, Photography » Architecture.

One of the main techniques used to reduce rendering calculation time is to remove all light calculations from a scene. In real time 3D, it is done by pre-processing all lighting solutions prior to loading the 3D content. All these light calculations, complex or not, are put directly into the texture maps of the models. This process is called render to texture or texture baking.
Chapter 7 - Exposure Lighting Analysis Tools (3ds Max 2010 Architectural Visualization)    by CGschool (Formerly 3DATS)
Price: $2.99 USD. 10120 words. Language: American English. Published on September 25, 2012. Nonfiction » Art, Architecture, Photography » Architecture.

Exposure Lighting Analysis tools can be used for simulating and analyzing physically based Sun, Sky, and artificial lighting in a 3D scene. Ideal for Architectural projects, these tools can help evaluate light intensity in your designs.
Chapter 4 - Advanced Unwrapping (3ds Max 2010 Architectural Visualization)    by CGschool (Formerly 3DATS)
Price: $2.99 USD. 8560 words. Language: American English. Published on September 25, 2012. Nonfiction » Art, Architecture, Photography » Architecture.

In this chapter, I will try to cover techniques that should save you time and effort when unwrapping your meshes, whether inorganic surfaces or organic, fluid forms. Further on, I will discuss more advanced concepts of UVW mapping and try to explain what those coordinates really are, how they are seen by the 3D software, and how you should approach them for best results.
Chapter 3 - Advanced mental ray Shaders (3ds Max 2010 Architectural Visualization)    by CGschool (Formerly 3DATS)
Price: $2.99 USD. 7180 words. Language: English. Published on September 25, 2012. Nonfiction » Art, Architecture, Photography » Architecture.

In this chapter, I begin by pointing out some of the older material and giving you advice on what not to use anymore for both materials and shaders within mental ray.