Books tagged: game programming

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Found 3 results

FRIENDLY F# with game development and XNA
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Price: $7.49 USD. Words: 29,940. Language: English. Published: August 16, 2011. Category: Nonfiction » Computers and Internet » Programming
In this book we present the functional language F# with a particular focus on fun applications such as simulations and games. We will see a series of entertaining examples: a bouncing ball, the Saturn V rocket, an asteroid field and a starship battle. In the last two chapters we will build a rendering system in XNA that renders the previous samples in 2D and 3D with input and audio.
Mobile Game Engines: Interviews with Mobile Game Developers
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Price: $2.99 USD. Words: 64,760. Language: English. Published: July 1, 2012. Category: Nonfiction » Computers and Internet » Programming
This book contains a total of 38 must-read interviews on the making of mobile games using 15 modern game engines.
Game Programming Patterns
By
Price: $24.95 USD. Words: 96,950. Language: American English. Published: November 2, 2014. Category: Nonfiction » Computers and Internet » Programming
Based on years of real-world experience shipping AAA games, Game Programming Patterns collects proven tools to manage your game's complexity, make progress on it quickly, and optimize its runtime performance.