Books tagged: ideas for fun

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Found 4 results

Goody Ideas
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Price: $0.99 USD. Words: 6,730. Language: English. Published: June 16, 2012. Category: Nonfiction » Self-improvement » Personal Growth / General
Go into any bookstore and you will find thousands upon thousands of good ideas competing for your attention. This a book of goody ideas. What is the difference? Good ideas are practical, such as contributing to a 401K or getting your oil changed according to your car’s vehicle manual. Goody ideas are just for fun - and everyone could use more of that.
Booklet: How to Plan a Great a Great Second Life: What are you going to do with your extra 30 years?
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Price: $2.99 USD. Words: 7,590. Language: English. Published: June 18, 2012. Category: Nonfiction » Self-improvement » Personal Growth / Success
A great booklet that summarizes and puts into usable step-by-step format Gordon Burgett's highly popular How to Create a Great Second Life: What Are You Going to Do With Your Extra 30 Years?" The perfect digital, in-reader guide that talks about the fun left to do, how to arrange and pay for it, your health, and a to-do 200-idea list to draw from or be inspired by.
Patent Ease
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Price: $1.99 USD. Words: 27,360. Language: English. Published: September 28, 2012. Category: Nonfiction » Business & Economics » Industries / manufacturing
Patent Ease! The New Extraordinary Book that everyone is talking about, has made it possible to finally patent that idea of yours for free! It's the "How to Write Your Own Patent" book for beginners! Because, lets face it... you're a beginner, not a dummy! Finally! Now writing a patent yourself could not be easier, thanks to a NEW Extraordinary book written by Wayne Hoss
500 5-Minute Writing Excercises
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Price: $5.99 USD. Words: 7,690. Language: English. Published: November 17, 2012. Category: Nonfiction » Education and Study Guides » Literacy
There are no rules to use this book. Just relax, commit to an exercise, and set that clock to five minutes. Grammar is not the most important part of an exercise. The point is that you get used to just writing whatever comes to mind and seeing where the story takes you. Do take chances and experiment with exercises, reverse them, manipulate them.