Books tagged: videogames

The adult filter is active; content marked as adults-only by the author is not listed. To view this content, click the button below to disable the adult filter.

Found 18 results

Text Hunter: Tech Tales # 2
Series: Tech Tales. Price: $2.99 USD. Words: 9,360. Language: English. Published: May 26, 2013. Categories: Fiction » Children’s books » Short Stories, Fiction » Children’s books » Social Issues / Bullying
Aaron is not impressed with Treasure Hunter, his new video game. The thing has no graphics and it involves reading! Mom calls it a Text Adventure and says they were all the rage a million years ago. When Aaron’s recently deceased grandfather starts communicating to him through Treasure Hunter, the game sends Aaron on a real life quest to save his family.
Ganked: Geeked Out Mysteries #1
Series: Geeked Out Mysteries. Price: $3.99 USD. Words: 51,900. Language: English. Published: October 18, 2013. Categories: Fiction » Young adult or teen » Mystery & Detective, Fiction » Young adult or teen » Thriller and Suspense
Fifteen year old Orin Hutch came to StrifeCon to geek-out over his favourite online video game. Now, he’s running from the cops and hunting a killer. When his brother is framed for murder, Orin and his gamer friends delve into their favorite virtual world in search of someone with a very real secret worth killing for. Can these geek detectives catch the killer before it's game over?
Service Games: The Rise and Fall of SEGA
Price: $9.99 USD. Words: 166,800. Language: English. Published: December 20, 2013. Categories: Nonfiction » Computers and Internet » History, Nonfiction » History » Modern / 20th Century
Starting with its humble beginnings in the 1950's and ending with its swan-song, the Dreamcast, in the early 2000’s, this is the complete history of Sega as a console maker.
Endgame
Price: $2.99 USD. Words: 45,630. Language: English. Published: May 21, 2014. Categories: Fiction » Science fiction » Utopias & dystopias, Fiction » Science fiction » Cyberpunk
A young woman competes in gladiatorial virtual reality games while struggling to piece together the fragmented memories of a dark and twisted past.
Revelation Game
Price: Free! Words: 14,290. Language: English. Published: July 14, 2014. Categories: Fiction » Young adult or teen » Sci-Fi & fantasy
Tyler Drake uses video games as an escape. His latest obsession is the MMORPG Revelations, that lets players choose the side of Heaven or Hell in a war for the hearts and souls of humanity. When events from the game appear to bleed into the real world, Tyler begins to question his gameplay decisions. Because if the game is real, he has committed terrible evil. And Hell owns his soul.
Descent into Overworld
Price: $3.99 USD. Words: 29,060. Language: English. Published: November 20, 2014. Categories: Fiction » Children’s books » Action & Adventure / Survival Stories, Fiction » Children’s books » Monsters
Who knew a foam sword could end the world? Hamid, Ant and Jaina just want to dodge homework, fight creepers and create epic builds. When a mysterious stranger gives them four foam swords, the three friends and their videogame-hating principal are transported into a world of blocks and thrust into an epic battle to save their favorite game.
Swimming in Cyber: Learning to Live Healthily in the Intersections of the Virtual and Real Worlds
Price: Free! Words: 51,580. Language: Canadian English. Published: December 29, 2014. Categories: Nonfiction » Health, wellbeing, & medicine » Family health, Nonfiction » Health, wellbeing, & medicine » healthy living
Learn how to develop a healthy relationship with the cyberspaces we interact with. The cyber seas of wireless communications, interactive platforms, tsunamis of information, fictional simulated worlds and other virtual realities co-exist with the physical world we live in. Discover through various actions how to deal effectively with this expanding issue to manage swimming through the cyber!
The Classic-Gaming Bookcast
Price: $0.99 USD. Words: 53,070. Language: English. Published: January 6, 2015. Categories: Nonfiction » Entertainment » Computer gaming, Nonfiction » Computers and Internet » Games
From the author: The Classic-Gaming Bookcast is an entertaining book about old video games. If you enjoy what's commonly known as retrogaming, you'll have a lot of fun reading these forty game-specific chapters. The prose is lively, provocative and often humorous. The book even contains strategies, insights and philosophies. I didn't want it to be like any other game-related book out there.