The Hall of the Wood
All is not right in the Simarron. On his way home to the Hall of the Wood, Jerrick receives a chilling warning: the patrollers are dead, the woods, thrown into peril. Nearby Homewood has issued a plea for help, a summonings which others answer. With these new allies, Jerrick attempts to unravel the mystery of the missing patrollers. He soon finds tales of their demise frighteningly untrue.