Mobile Game Engines: Interviews with Mobile Game Developers

Rated 2.00/5 based on 1 reviews
This book contains a total of 38 must-read interviews on the making of mobile games using 15 modern game engines. More

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About Jason Brownlee

Jason Brownlee studied Applied Science at Swinburne University in Melbourne, Australia, going on to complete a Masters in Information Technology focusing on Niching Genetic Algorithms, and a PhD in the field of Artificial Immune Systems. Jason has worked for a number of years as a Consultant and Software Engineer for a range of Corporate and Government organizations. When not writing books, Jason likes to compete in Machine Learning competitions.

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Review by: Robin Palotai on July 11, 2012 :
From the introduction I expected a more consistent work, with in-depth, enjoyable descriptions from the library users.

The sad fact is that the book seems to have almost zero editorial work, since the lib users answers to the template questions are simply cut-and-paste after each other.

Due to the template questions, the answers are relatively redundant. Also, don't take it rude, but I would not consider a game with 63 downloads a successful one (still in the failed side-project category).

There might be some wisdom hidden, but you have to dig too hard and will rather close the pdf and never open it again.

Tip to the author: Edit the interviews into a consumable format, reshape the words of the lib users.
(reviewed the day of purchase)

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