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Chapter 1 - Color Management (3ds Max 2010 Architectural Visualization)

By CGschool (Formerly 3DATS)
$2.99 Rating: Not yet rated.
Published: Sep. 10, 2012
Words: 22,431 (approximate)
Language: American English
ISBN: 9781301139910


Short description

Simply put, color management is the controlled process of converting color between different devices with the end goal of obtaining repeatable and as closely matched color reproductions as possible on each of the various devices. In other words, we want to set up a process where all of our devices speak the same language and interpret color the same way.

Extended description

Simply put, color management is the controlled process of converting color between different devices with the end goal of obtaining repeatable and as closely matched color reproductions as possible on each of the various devices. In other words, we want to set up a process where all of our devices speak the same language and interpret color the same way. Practical examples include printing an inkjet output that closely matches your display, or scanning a physical material swatch that looks the same on screen as it does in real life. Although this is certainly not an exhaustive list of applications for color management, this should give you a general idea of the subject matter of this chapter. I suspect many of you reading this chapter have spent a great deal more time than you might like to admit trying to get your printouts looking as you expected or passing files along to clients with the hopes they see the colors you saw on your own display.

Color management is a subject that is.. (Read more)


Tags

graphics, photography, print, printing, workflow processing, color management, different devices, same language

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