2D Game Collision Detection

Are you wondering how 2D collision detection in video games works? If so this book is made for you.

This book is written for beginners, new to the topic of geometrical collision detection. Find out how to determine shot impacts, detect enemies which are covered by lines of sight, recognize collisions of race cars or simply check if the mouse cursor floats above a button.

Available formats: epub

Words: 13,490
Language: English
ISBN: 9781301388219
About Thomas Schwarzl

Game developer, book author and digitial artist wannabe who sold his soul for making games :)

Print Edition

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