Published: Feb. 26, 2011
Words: 18,305 (approximate)
Language: English
ISBN:
9781458025753
Short description
The world of six thirty-something Dungeons and Dragons players is thrown into disarray when one of them announces he has enlisted in the Marine Reserves, and will soon be deployed to Iraq. In this blisteringly funny and deeply affecting play, playwright Cameron McNary examines why we game, what it means to grow up, and what true friendship looks like.
At the 2010 PAX gaming convention, 550 people waited in line for hours to see the World Premiere of "Of Dice and Men" by Cameron McNary.
The convention staff stopped counting after they turned away 250 people who got there too late.
"It takes some fucking balls to put on a show anywhere, let alone in a converted convention room. Something special must have happened in there, though, because people wanted to talk about it for the remainder of the show."
-- Tycho, Penny Arcade (Read more)
At the 2010 PAX gaming convention, 550 people waited in line for hours to see the World Premiere of "Of Dice and Men" by Cameron McNary.
The convention staff stopped counting after they turned away 250 people who got there too late.
"It takes some fucking balls to put on a show anywhere, let alone in a converted convention room. Something special must have happened in there, though, because people wanted to talk about it for the remainder of the show."
-- Tycho, Penny Arcade
“Of Dice and Men” made PAX for me. For laughter and tears, nothing else compared...They deserved the packed house and the standing ovation they got."
-- Chris Sims, Critical-Hits.com
"It is a play for our tribe, as McNary puts it. And yet this simple two act play could be a window through which mainstream, 'normal' people could see us for what we are… just as emotional, complex and hopeful as anyone else."
-- M, Geek's Dream Girl
The world of six thirty-something Dungeons and Dragons players is thrown into disarray when one of them announces he has enlisted in the Marine Reserves, and will soon be deployed to Iraq. In this blisteringly funny and deeply affecting play, playwright Cameron McNary examines why we game, what it means to grow up, and what true friendship looks like.
(Less)
Adult-content rating:
This book contains content considered unsuitable for young readers
17 and under, and which may be offensive to some readers of all ages. For more information, see the
Support FAQ.
Tags
friendship,
play,
fantasy,
growing up,
funny,
war,
iraq,
rpg,
soldier,
theater,
roleplaying game,
theatre,
geek,
roleplaying,
gaming,
monologues,
dungeons and dragons,
monologue,
rpg fantasy,
gamers,
dnd
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Reviews
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Review by:
Rogue Shindler
on Nov. 14, 2011 :
This is an amazing and heartfelt play; I loved it! Finally, a story that portrays players as real people, not just gamers, since the uninitiated tend to get lost in the stereotypes and forget that gamers are actual people with jobs, friends, and lives, too. This is great story that is fun and nostalgic for gamers, and an eye-opener for the non-gamers. I cried, I laughed out loud (for real), and I hugged my weekly gaming group the session after I read this. I can't wait to poke a few local theaters about mounting a production...
(reviewed within a month of purchase)