Chapter 2. The Ether of Ideas in the Thirties and the War Years
Chapter 3. The New World and the New Generation in the Forties
Chapter 4. The Practice of Physical Automata
Chapter 5. Von Neumann, Turing, and Abstract Automata
Chapter 6. Chess, Checkers, and Games
Chapter 7. The Impasse at End of Cybernetic Interlude
Chapter 8. Newell, Shaw, and Simon at the Rand Corporation
Chapter 9. The Declaration of AI at the Dartmouth Conference
Chapter 10. The Inexorable Path of Newell and Simon
Chapter 11. McCarthy and Minsky begin Research at MIT
Chapter 12. AI’s Detractors Before its Time