Managing Large-Scale Projects
written by Spine 3D
MANAGING LARGE-SCALE PROJECTS — WHAT exactly does this mean? Large-scale projects typically require significant involvement from stakeholders, engross large budgets, and/or the workload is too overwhelming for one person or small group to handle on their own. Personally, I have dealt with two different scenarios: One was working on a project with multiple phases of a large development concurrently being designed, e.g., Project City Center (MGM) shown in the image above, and the other was working on Pier 27 (Cityzen), an average-sized project with many deliverables due in an extremely short time frame.
The first scenario, Project City Center involved producing 10 minutes of HD animation and 40 still renderings in approximately 100 days for a design that involved 6 high-rise towers including outdoor amenities, a mega retail center, intermodal transportation hubs, and a casino, all from different world-renowned architects, that included additional modeling of the Las Vegas strip from reference materials. A project like this would be considered large-scale because of the sheer magnitude of 3D modeling required and all the coordination involved in gathering files, comments, and approvals from the different parties involved.
The other scenario, Pier 27 (Figure 15-1) consisted of one luxury resort/condo tower with amenities, and the scope included 3 minutes of HD animation and 15 still renderings to be completed in 30 days. As you can see, even though the project itself is not large, the expected deliverables and the compressed timeline made it a managing nightmare that would required as much, if not more, attention and personnel than the first case. No matter how large or small the project, basic guidelines are to be followed to properly execute any project regardless of size or time constraints. In this chapter, we will go into detail with procedures that have been tried and tested personally and with my production team on many projects successfully completed.