Born in New Hampshire in 1977, J.S. Morin found himself captivated by the wonders of fantasy novels at a young age. He was introduced to the genre via the works of R.A. Salvatore, Ed Greenwood, and Margaret Weiss and Tracy Hickman. He loved exploring other people’s worlds, from Shadowdale to Hyrule. He also quickly found Dungeons and Dragons to be a creative outlet for stories, characters, and new worlds of his own creation.
His other passion was for building and designing things, and when it came time to choose a career, he went down that road. A Mechanical Engineer by day, he spends his evenings with his wife in their New Hampshire home, enjoying the simplicity of life in a quiet state.
By night he dreams elaborate dreams of visiting fanciful worlds, performing acts of heroism, and solving intriguing puzzles, which inspire him to craft stories that he hopes will help shape the lives of the next generation of fantasy readers. He hopes to avoid finishing growing up.
Where to find J.S. Morin online
War ravages Veydrus. Driven back by the magical might of the Kadrin Empire, the Megrenn Alliance is in a shambles. Desperate to find a way to counter the unstoppable power of an army led by a demon warlock, Jinzan Fehr seeks an ancient source of power. Thus begins the Fourth Necromancer War ...
(5.00 from 5 reviews)
To the sorcerers he was a failure. To the knights, little more than a squire. To the ogres, he was War-Bringer.
Rejected by his sorcerous family, Brannis Solaran sought to make a name for himself in service to the knighthood. Stationed on the border of the ogrelands, he and his fellow knights have been ordered to drive back the ogre incursion and put an end to their raiding.
(5.00 from 1 review)
As Kyrus Hinterdale and Brannis Solaran work to understand the intricacies of their Twinborn connection, they must also analyze and unravel the game Jinzan and Denrick played to get a step ahead of them.
(4.67 from 3 reviews)
A story of a scribe and a knight, from different worlds. While each of them lies asleep, he dreams of another world through the other's eyes. The discovery of another with the power to see between worlds leads to a contest of wits between adversaries sharing magic with a world that doesn't believe in it and technology with a world that has never seen its like. War will decide the victor.
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