Born in New Hampshire in 1977, J.S. Morin found himself captivated by the wonders of fantasy novels at a young age. He was introduced to the genre via the works of R.A. Salvatore, Ed Greenwood, and Margaret Weiss and Tracy Hickman. He loved exploring other people’s worlds, from Shadowdale to Hyrule. He also quickly found Dungeons and Dragons to be a creative outlet for stories, characters, and new worlds of his own creation.
His other passion was for building and designing things, and when it came time to choose a career, he went down that road. A Mechanical Engineer by day, he spends his evenings with his wife in their New Hampshire home, enjoying the simplicity of life in a quiet state.
By night he dreams elaborate dreams of visiting fanciful worlds, performing acts of heroism, and solving intriguing puzzles, which inspire him to craft stories that he hopes will help shape the lives of the next generation of fantasy readers. He hopes to avoid finishing growing up.
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Tech, Lies, and Wizardry
by J.S. Morin
A heist goes wrong on a space station, and the crew of the starship Mobius are caught between a local crime boss and a galactic syndicate. Can Captain Carl Ramsey weasel his way out of this one? More importantly, can he weasel out of it and still get paid for the job?
by J.S. Morin
To the sorcerers he was a failure. To the knights, little more than a squire. To the ogres, he was War-Bringer.
Rejected by his sorcerous family, Brannis Solaran sought to make a name for himself in service to the knighthood. Stationed on the border of the ogrelands, he and his fellow knights have been ordered to drive back the ogre incursion and put an end to their raiding.
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