By Malcolm Pierce
Published: February 24, 2013.
You begin in a dark hallway. There are no instructions, only a blinking cursor at the bottom of the screen. It invites a response. It draws you in. Now it is too late to turn back.
Room 127, a novella told entirely through e-mail, explores a mysterious computer game connected to a series of grisly crimes.
How far would you go to get it out of your head?