The City is rife with cults, covens and cabals. Broken-glass curses and occult rites in the back of bars. Magical symbols written in whisky and cigarette smoke. Ritual muggings and street-rat divination.
Lark works the edges. Once he used to be a player but now he’s rogue, alone but for a few friends and allies and the type who owe favours. Addicted to information, he can’t help but take the cases the damned and the lost and the dangerous hand him.