Nonfiction » Computers and Internet » Games

GameMaker Books 4 - Beginner's Guide
Price: $4.00 USD. Words: 27,070. Language: English. Published: June 14, 2017. Categories: Nonfiction » Education and Study Guides » Computers & technology, Nonfiction » Computers and Internet » Games
Make 6 games in GameMaker Studio. Includes resources and project files.
ZX Spectrum Games Code Club: Twenty Fun Games To Code and Learn
Price: $6.99 USD. Words: 27,360. Language: English. Published: May 31, 2017. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Children's Books » Games & Activities / Video & Electronic Games
This book is ideal for ZX Spectrum 48k / 128k fans (aka Timex 2000 in USA) and beginner coders of any age, that want to learn or practice coding simple games with Sinclair BASIC. Contains 20 games specifically created for this book, from retro Arcade classics to more wacky game ideas. Ideal for all ages: Parents can use this to introduce coding to their kids in a fun way.
Total War: Warhammer Game Guide
Price: $2.99 USD. Words: 52,220. Language: English. Published: January 3, 2017. Categories: Nonfiction » Computers and Internet » Games
The Total War: Warhammer guide contains all the information required to fully comprehend this extremely complex and demanding title. Here you can find practical advices concerning all the gameplay mechanisms appearing in the game - public order, corruption, or keeping a stable economy. Additionally, the guide contains detailed descriptions of all of available factions in the game: Empire, Dwarves,
Confessions of a Teenage Gamer
Price: $7.99 USD. Words: 69,820. Language: English. Published: October 2, 2016. Categories: Nonfiction » Biography » Personal memoir, Nonfiction » Computers and Internet » Games
The true story of how far one boy will go to become one of the highest ranked World of Warcraft players in North America.
EarthBound
Price: $4.99 USD. Words: 35,260. Language: English. Published: August 5, 2016 by Boss Fight Books. Categories: Nonfiction » Entertainment » Computer gaming, Nonfiction » Computers and Internet » Games
Ken Baumann explores the classic SNES game’s unlikely origins, its brilliant creator, its madcap plot, its marketing failure, its cult rise from the ashes, and its intersections with Japanese and American culture, all the while reflecting back on the author's own journey into the terrifying and hilarious world of adults.
Escape the Game: How to Make Puzzles and Escape Rooms
Price: $8.99 USD. Words: 28,060. Language: English. Published: August 2, 2016. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Reference » Handbooks and Manuals
Good escape rooms are made by thinking of the player experience first. Escape the Game covers all aspects of creating your escape room from scratch. The book is meant to inspire designers to think holistically and to think about their escape rooms as more than the sum of their parts. Includes a sample puzzle that you can use in your room!
Aprende a Desarrollar Videojuegos
Price: $2.95 USD. Words: 32,340. Language: Spanish. Published: June 14, 2016 by IT Campus Academy. Categories: Nonfiction » Computers and Internet » Programming, Nonfiction » Computers and Internet » Games
Las nuevas herramientas y métodos han facilitado el desarrollo de desarrollo de juegos, por ejemplo, con herramientas como Ogre3D, Unity y XNA.
Arcade Glory: The Cyberstation Chronicles
Price: $2.99 USD. Words: 23,910. Language: American English. Published: May 24, 2016. Categories: Nonfiction » Entertainment » Computer gaming, Nonfiction » Computers and Internet » Games
Jim Govoni takes you on a journey through one of the most entertainingly reckless jobs ever: arcade video game clerk. Enjoy lying on job applications, slamming games you are angry at, getting drunk and leaving keys in games, destruction of merchandise, interrupting peoples' bathroom trips, fixing games with wood, hitting prizes with a hammer, getting arrested for theft and cleaning up vomit.
Basics of Age of Empires 2
Price: $9.99 USD. Words: 49,820. Language: English. Published: April 23, 2016. Categories: Nonfiction » Computers and Internet » Games
(5.00 from 1 review)
This is a book that covers all the strategy you need to know for playing Age of Empires 2, including detailed build orders, in-depth strategy, how to correctly micro and macro, among many others. So that when you play you know what you're doing, resulting in you winning more games and having more fun.
Do Odyssey 100 aos NewsGames - Uma genealogia dos games como emuladores de informação
Price: $12.99 USD. Words: 67,710. Language: Portuguese. Published: October 28, 2015 by Geraldo A. Seabra. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Computers and Internet » Social networking
Este é o primeiro e-book de quatro volumes da série Teorias dos NewsGames – games como emuladores de notícias. Devido à extensão do trabalho, De autoria dos jornalistas e pesquisadores, Geraldo A. Seabra e Luciene A. Santos, o livro foi dividido em edições de pesquisa, narrativa, mecânica e impacto social dos jogos como emuladores de informação e notícia.
Dungeons & Dreamers (Part I - Free Download)
Price: Free! Words: 29,600. Language: American English. Published: October 27, 2015. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Computers and Internet » History
Try Part I of Dungeons & Dreamers for free before you buy the book. Our book tells the story of the designers, developers, and players who built the virtual games and communities that define today’s digital entertainment landscape and explores the nature of what it means to live and thrive in virtual communities.
Dell’Odyssey 100 ai NewsGames - una genealogia dei giochi come informazione
Price: $12.99 USD. Words: 66,820. Language: Italian. Published: October 19, 2015 by Geraldo A. Seabra. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Computers and Internet » Social networking
E-book 'Dell’Odyssey 100 ai NewsGames - una genealogia dei giochi come informazione' è il primo e-book di quattro volumi della serie Teorie dei NewsGames - giochi come emulatori di notizie. Il materiale è stato suddiviso su temi della ricerca, narrativa, meccanica e impatto sociale. Questo primo volume si basa sulla ricerca della dissertazione 'Giochi come Emulatori d’informazioni'.
NewsGames — Teoria Geral Aplicada dos Games Baseados em Notícias: Criando as bases narrativas de um novo modelo de Jornalismo Online
Price: $12.99 USD. Words: 70,810. Language: Portuguese. Published: October 7, 2015 by Geraldo A. Seabra. Categories: Nonfiction » Biography » Editors, journalists, & publishers, Nonfiction » Computers and Internet » Games
Este e-book é segundo de quatro volumes da série Teorias dos NewsGames de autoria dos jornalistas Geraldo A. Seabra e Luciene A. Santos. A título didático, o material foi subdivido em quatro partes — pesquisa, narrativa, mecânica e impacto social. Em 2012 foi lançado o 1º volume de pesquisa intitulado ‘Do Odyssey 100 aos NewsGames — Uma Genealogia dos Games como Informação’.
Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games
Price: $6.99 USD. Words: 74,860. Language: English. Published: August 10, 2015. Categories: Nonfiction » Entertainment » Computer gaming, Nonfiction » Computers and Internet » Games
Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today—and beyond.
One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge
Price: $2.99 USD. Words: 39,390. Language: English. Published: August 10, 2015. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Entertainment » Computer gaming
Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of select 2013 7DRL participants as they race to build their dream games before the clock expires.
Watch Dogs: Strategy Guide
Price: $9.99 USD. Words: 28,520. Language: English. Published: August 2, 2014. Categories: Nonfiction » Computers and Internet » Games
Video game strategy guide for Watch Dogs.
Big Ban Theory: Elementary Essence Applied to Neon, Motherhood, and Sunflower Diaries 7th, Volume 10
Series: Big Ban Theory, Book 6. Price: Free! Words: 33,340. Language: English. Published: June 26, 2014. Categories: Nonfiction » New Age » Witchcraft and wicca, Nonfiction » Computers and Internet » Games
Volume 10 is a continuation of Volume 9 for news from 6/25 of 2014 to 6/26 of 2014. It is a republication of "Sunflower Diaries," Volume 7.
Video Poker Profits From The Ground Up
Price: $4.95 USD. Words: 49,020. Language: American English. Published: June 13, 2014. Categories: Nonfiction » Entertainment » Gambling, Nonfiction » Computers and Internet » Games
The second edition is here! Revised! Expanded! Learn from the author who himself had made his living for a couple years primarily from video poker! Contains insight, advice, and secrets of the author's success, as well as strategies for a dozen different variations of video poker that you may find online and even offline in many casinos! Pick up a copy now and start improving your returns!
Europa Universalis IV: What If? The Anthology of Alternate History
Price: $6.99 USD. Words: 72,690. Language: English. Published: May 14, 2014 by Paradox Interactive. Categories: Fiction » Historical » General, Nonfiction » Computers and Internet » Games
This is the ultimate collection of short stories set in a history that never was, inspired by the critically acclaimed Europa Universalis IV computer game by Paradox Development Studio. The Master of Alternate History himself, Harry Turtledove, is joined by twelve other writers, each of them creating their own history of what might have been.
Designing Wargames - Introduction
Series: Studies in Game Design, Book 5. Price: $5.99 USD. Words: 134,420. Language: English. Published: April 24, 2014. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Entertainment » Games, puzzles and brain twisters
Designing Wargames introduces the play and design of classic hex-and-counter board wargames. Written as a textbook, Designing Wargames speaks to board and computer game designers, board game players, and designers of serious war games for historical and military study. George Phillies is a Professor in the WPI Program in Interactive Media and Game Dvelopment, with lectures visible on YouTube.

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