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Digital Media Skills by Donna Eyestone
Price: $10.00 USD. Words: 69,200. Language: English. Published: September 10, 2010. Categories: Nonfiction » Computers and Internet » Video production
Learn to use your computer more effectively! Take a peek into digital imaging. Try your voice at audio recording and editing. And get that video off your camera, imported to an editor and compressed. Make something great with your computer.
Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games by David L. Craddock
Price: $6.99 USD. Words: 74,860. Language: English. Published: August 10, 2015. Categories: Nonfiction » Entertainment » Computer gaming, Nonfiction » Computers and Internet » Games
Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today—and beyond.
WebRTC: APIs and RTCWEB Protocols of the HTML5 Real-Time Web, Third Edition by Alan B. Johnston
Price: $9.99 USD. Words: 72,770. Language: English. Published: March 14, 2014 by Digital Codex LLC. Categories: Nonfiction » Computers and Internet » Web / browsers, Nonfiction » Computers and Internet » Networking / network protocols
Perfect Software and Other Illusions About Testing by Gerald M. Weinberg
Series: The Psychology of Technology, Book 4 · Software Testing, Book 1. Price: $9.99 USD. Words: 53,550. Language: English. Published: September 27, 2010. Categories: Nonfiction » Computers and Internet » Training and certification, Nonfiction » Computers and Internet » Programming(5.00 from 4 reviews)
James Bach says, "Read this book and get your head straight about testing. I consider Jerry (Weinberg) to be the greatest living tester." Answers the questions that puzzle the most people: Why do we have to bother testing? Why not just test everything? What is it that makes testing so hard? Why does testing take so long? Is perfect software even possible? Why can't we just accept a few bugs?
The Classic-Gaming Bookcast by Chris Federico
Price: $0.99 USD. Words: 53,070. Language: English. Published: January 6, 2015. Categories: Nonfiction » Entertainment » Computer gaming, Nonfiction » Computers and Internet » Games
From the author: The Classic-Gaming Bookcast is an entertaining book about old video games. If you enjoy what's commonly known as retrogaming, you'll have a lot of fun reading these forty game-specific chapters. The prose is lively, provocative and often humorous. The book even contains strategies, insights and philosophies. I didn't want it to be like any other game-related book out there.
Game Programming Patterns by Robert Nystrom
Price: $24.95 USD. Words: 96,950. Language: American English. Published: November 2, 2014. Categories: Nonfiction » Computers and Internet » Programming, Nonfiction » Computers and Internet » Software development & engineering / general
Based on years of real-world experience shipping AAA games, Game Programming Patterns collects proven tools to manage your game's complexity, make progress on it quickly, and optimize its runtime performance.
Raspberry Pi Assembly Language RASPBIAN Beginners by Bruce Smith
Price: $9.99 USD. Words: 67,080. Language: British English. Published: November 6, 2013. Categories: Nonfiction » Computers and Internet » Programming
Raspberry Pi Assembly Language RASPBIAN Beginners is your hands-on guide to learning to program ARM machine code on your Raspberry Pi. With nothing other than the Raspbian Operating System installed on your Raspberry Pi, this book shows you how to access all the tools that you'll need to create your own machine code programs using assembly language.
Webbstrategi för Alla by Marcus Österberg
Price: $9.95 USD. Words: 58,180. Language: Swedish. Published: May 15, 2014. Categories: Nonfiction » Computers and Internet » Web / general, Nonfiction » Computers and Internet » User interfaces
En introduktion till digital informationsarkitektur, designstrategi, testa din egen webbplats och mycket mer.
Files that Last by Gary McGath
Price: $7.99 USD. Words: 71,130. Language: American English. Published: April 16, 2013. Categories: Nonfiction » Computers and Internet » Social aspects / human-computer interaction
The e-book for the digital preservation geek! Computers are our long-term memory. If you want files that last, you need to know what you’re doing. “Digital preservation” is a term known mostly to people in libraries and archivists. The mission of this book is to bring it to the broader geek world — the individual user and the system administrator.
Quality Software: Volume 1.1: How Software Is Built by Gerald M. Weinberg
Series: Quality Software Managment, Book 1. Price: $9.99 USD. Words: 57,090. Language: English. Published: September 26, 2010. Categories: Nonfiction » Computers and Internet » Programming, Nonfiction » Computers and Internet » Enterprise IT management
This is part 1 of the latest edition of the classic, Quality Software Management. Its fundamental purpose is to teach how to understand the dynamics of software development organizations, to plan software projects, and to act effectively to carry out those plans.
Desarrollo con microcontroladores ARM Cortex-M3 by Sergio R. Caprile
Price: $15.00 USD. Words: 83,970. Language: Spanish. Published: April 2, 2013. Categories: Nonfiction » Engineering, trades, and technology » Electronics / Digital, Nonfiction » Computers and Internet » Microprocessors
Una piedra de Rosetta para descifrar las arquitecturas ARM para microcontroladores y su terminología, más allá del marketing. Una guía para el desarrollador serio que desea pasar de 8- a 32-bits.
Advanced C++ FAQs: Volumes 1 & 2 by Chandra Shekhar Kumar
Price: $19.99 USD. Words: 58,210. Language: English. Published: January 5, 2015 and represented by Neeru Singh. Categories: Nonfiction » Computers and Internet » Programming
This book is a combination of the following two books : Advanced C++ FAQs: Volume 1 : Fundamentals Advanced C++ FAQs: Volume 2 : Generic Programming