The Awake Crew
by Pearl Kelly
Awake Crewman Tintorrel Sigh suffers serious cabin fever during the harsh twenty-one year crossing to Gamma2. The only relief is his invitation to a sanity games team, which require him to steal a robot from their cryo-hybernating passengers. When the theft is pinned on his much-admired team leader, Tintorrel must decide how far he will go to reinstate the games, which have become prohibited.