Books tagged: game development

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Found 14 results

Technicat on Software
Price: $2.99 USD. Words: 54,330. Language: American English. Published: July 1, 2016. Categories: Essay » Technology, Essay » Business
Technicat on Software provides advice on software engineering topics including programming, management, system administration, startups, finding work, user interface design, and game development.
Angels, Devils, and Boomsticks: The Making of Demons with Shotguns
Price: $2.99 USD. Words: 18,350. Language: English. Published: August 10, 2015. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Entertainment » Computer gaming
As a kid, Nicholas DiMucci dreamed of growing up and creating the world's next mega-best-selling video game. As an adult, he's got the money for an education and the passion to make his dream come true. There's just one problem. He's deathly afraid of math.
One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge
Price: $2.99 USD. Words: 39,390. Language: English. Published: August 10, 2015. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Entertainment » Computer gaming
Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of select 2013 7DRL participants as they race to build their dream games before the clock expires.
Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games
Price: $6.99 USD. Words: 74,860. Language: English. Published: August 10, 2015. Categories: Nonfiction » Entertainment » Computer gaming, Nonfiction » Computers and Internet » Games
Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today—and beyond.
Your First Videogame - All You Need For Your Game Development Debut!
Price: Free! Words: 6,560. Language: English. Published: June 11, 2015. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Inspiration » Personal inspiration
This guide will help you to create a game, describing a number of specific factors as well as the psychological and organizational elements required to produce a small 2D game. It will also furnish you plenty with practical advices and references. The focus of this ebook is about gathering in one place all the issues you need to consider during the process of game creation.
Getting started with Skyline Game Engine
Price: Free! Words: 8,100. Language: British English. Published: March 29, 2015. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Computers and Internet » Software development & engineering / general
This is a getting started guide for the Skyline Game Engine, game development environment. We take you from installation to an over view of what buttons do and the variety of editors within the engine.
User Interface Programming for Games
You set the price! Words: 72,410. Language: English. Published: February 10, 2015. Categories: Nonfiction » Computers and Internet » User interfaces, Nonfiction » Computers and Internet » Games
Developing user interfaces for games is more than just creating buttons and menus! Learn how to create user interfaces within your game's 3D world, how to create smooth animations, and create some of the most common HUD elements. This book is a product of lessons learned over many years of developing AAA and hobby games, it aims to helps UI developers and game programmers alike.
Ваши первые две игры на Construct 2.
Price: Free! Words: 5,160. Language: Russian. Published: October 1, 2014. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Education and Study Guides » Computers & technology
Два первых урока по Construct 2. Пошаговое объяснение создания двух игр.
Traumberuf Spieleentwickler
Price: Free! Words: 14,850. Language: German. Published: May 2, 2013. Categories: Nonfiction » Career Guides » Entertainment, Nonfiction » Education and Study Guides » Computers & technology
Arbeiten und Spaß dabei haben? Such Dir einen Job in der Spieleindustrie!
The App Store Playbook: Discover How 10 Successful iPhone App Developers Hit It Big Selling Games On The App Store
Price: $7.99 USD. Words: 39,690. Language: English. Published: January 10, 2013. Categories: Nonfiction » Computers and Internet » Internet / application development, Nonfiction » Computers and Internet » Software development & engineering / general
Shane Lee spoke to hundreds of iPhone app developers and curated a selection of the most intriguing success stories to find out how they accomplished their goals. These are the developers behind award winning games such as Canabalt, Bumpy Road, Super Crate Box, Hunters, Spider: The Secret of Bryce Mansion and many more.