The war was only briefly halted. The time for peace has come and gone. Action MUST be taken. Eric quickly realizes that not only is his life on the line, but everyone else's life as well along with everything they've re-built. Eric discovers his "godly" abilities, but is nervous to use them. These powerful abilities are both a blessing and a burden.
Mallory had been so certain it was time for a challenge, that they could take on something of higher level and survive. But maybe she was wrong. When an encounter with a frog mage doesn't go as well as expected, she begins to doubt their ability to take on greater challenges and complete some of the quests they'd planned to focus on.
Lonny was ready to leave to give Lana a chance at happiness. He only stayed to ensure her safety.
Lana can't keep hiding her feelings. She's ready to fight for Lonny, but someone wants to use her.
Together, they'll face challenges that threaten to tear them apart.
Rose is resentful of being kept in a gilded cage and becomes an outlaw to save rogue mages that are being executed.
Bret is a bounty-hunter who vows to keep the peace between the mages and the non-magical population because he has seen the damage an out-of-control mage can do.
Shaping the fabric of reality, magic, that drew our genius athlete protagonist into the latest craze, a hyperrealistic VR game, Final Immersion Origin. Everybody has to follow the rules. Yet rules are meant to be broken. YAOS tells the story of such a rulebreaker exceeding common sense, an apotheosis of sorts. A limitbroken LitRPG GameLit story with over 69 colored concise tables.
When all actions have repercussions, it isn't really a game.
While focusing on completing some of their quests, Mallory and her companions travel to new locations, face various creatures, meet more people and discover new information. Something they learn the hard way. As they've been warned, their actions have consequences. Will those consequences be more dangerous than they expected?
A contagious disease prevails in Blackwater: the bumpbrump. The King is ill. Colmar wants to save him and has to get the anti-bumpbrump potion. But this potion can only be made by a witch and it needs a rare ingredient. Will Colmar succeed in saving his King?
Mark was a witch but became a werewolf to escape certain death. He left that life behind.
Gina has no memory of the last 16 years and the hell she endured. Mark is her other half.
Together they will face his past and the threat that has found him again.
Shelley is approached by a man who claims he’s a banshee, who has visions of someone drowning in a trunk. Shelley shakes the warning away until illusionist Sebastian Cole claims he will escape from a locked trunk submerged in the river. He pulls it off, but a woman across town drowns in another kind of trunk. Then another warning and death eerily similar to another of Sebastian's tricks...