Books tagged: mono

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Found 4 results

Cuento Infantil en Español e Inglés: Mono Travieso Ayuda al Sr. Carpintero - Naughty Monkey Helps Mr. Carpenter. Colección aprender Inglés.
Series: Estudia Inglés con el Mono Travieso., Book 1. Price: $0.99 USD. Words: 1,780. Language: Spanish. Published: June 3, 2014 by LingoLibros. Categories: Nonfiction » Language Instruction » English as a second language, Fiction » Children’s books » Animals
En este cuento, el Sr. Carpintero trata de cambiar una puerta que Mono Travieso ha roto, pero no es fácil cuando Mono Travieso esta mirando. Esta narración ilustrada ha sido diseñada para niños bilingües y otros que desean leer un texto paralelo en Inglés y Español. Para una mayor facilidad de comprensión, los idiomas se muestran juntos, normalmente con una o dos frases cada vez.
TIMELESS Market
Price: $2.99 USD. Words: 140. Language: English. Published: August 30, 2013. Categories: Nonfiction » Art, Architecture, Photography » Photography - Photo books, Nonfiction » History » History of things
Timeless Market, the way of life, where it begins. A place where it gives life a new meaning. An essential place of trade, a need, a part of life. From the ultra modern air conditioned, to the drenched floors & unpleasant humidity, it provides us with everything from A to Z. The market, a city within the city. There is always a reason to go, what is yours?
Cositas de Monitos
Price: $1.80 USD. Words: 70. Language: Spanish. Published: March 14, 2012. Categories: Fiction » Children’s books » Animals, Nonfiction » Children's Books » Concepts / Counting & Numbers
(5.00 from 1 review)
Libro infantil ilustrado. Spanish Ebook version of "Monkey Stuff" a children's rhyming counting book.
FRIENDLY F# with game development and XNA
Price: $7.49 USD. Words: 29,940. Language: English. Published: August 16, 2011. Categories: Nonfiction » Computers & Internet » Programming, Nonfiction » Computers & Internet » Games
(2.50 from 4 reviews)
In this book we present the functional language F# with a particular focus on fun applications such as simulations and games. We will see a series of entertaining examples: a bouncing ball, the Saturn V rocket, an asteroid field and a starship battle. In the last two chapters we will build a rendering system in XNA that renders the previous samples in 2D and 3D with input and audio.