Books tagged: online games

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Found 5 results

Geometry Dash Meltdown Game Guide
Price: $2.99 USD. Words: 2,300. Language: English. Published: February 8, 2016. Categories: Nonfiction » Entertainment » Games, puzzles and brain twisters
My Game Guide will show you what you need to know to develop your skills and to become an expert in order to beat all levels!. This is a complete guide that will have you timing your jumps to the beat as you criss-cross deadly terrain, flip gravity, fly rockets and a whole lot more in this over-the-top platformer.
Piss Match and Other Stories
Price: $2.99 USD. Words: 3,970. Language: English. Published: August 22, 2013 by Rapid-Dynamix Publishing. Categories: Fiction » Science fiction » High tech, Fiction » Humor & comedy » General
(4.00)
A high-tech urinal. A pointless workplace confrontation. What could possibly go wrong? Alex Nieman's addiction to Roaster's Dark Loam coffee and networked multi-player games takes a disastrous turn for the worst when he crosses paths with Desmond Bainbridge, a marketing mid-manager with an uncanny ability to stonewall the work of others from afar, in a corporate pissing-match for the ages...
Number Ten
Price: Free! Words: 6,800. Language: English. Published: August 21, 2013. Categories: Fiction » Science fiction » Cyberpunk, Fiction » Science fiction » Short stories
(2.00)
The scientists are trying to create a perfect digital copy of human mind. What if they succeed...and lose control over it?
The Cultist: A Novel
Price: $2.99 USD. Words: 69,600. Language: English. Published: September 22, 2011. Categories: Fiction » Young adult or teen » Thriller and Suspense, Fiction » Thriller & suspense » Action & suspense
The Cultist: A young woman races to save a boy lost in the New Mexico wilderness before a vicious cult leader can kill him.
Totally For Real
Price: $1.99 USD. Words: 79,710. Language: English. Published: December 30, 2010. Categories: Fiction » Young adult or teen » Sci-Fi & fantasy, Fiction » Fantasy » General
(5.00)
The white trash Watsons, are the working-class people I grew up with: opinionated, fake victims for whom everything is always someone else's fault. Not the imperilled, plucky heroes of middle-class novels. Science got me out of that and it does the same for the Watsons. They get pulled into the largest online fantasy game. Can they find redemption in a world where their reality has become unreal?