Books tagged: xna

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Found 4 results

Aprende a Desarrollar Videojuegos
Price: $2.95 USD. Words: 32,340. Language: Spanish. Published: June 14, 2016 by IT Campus Academy. Categories: Nonfiction » Computers and Internet » Programming, Nonfiction » Computers and Internet » Games
Las nuevas herramientas y métodos han facilitado el desarrollo de desarrollo de juegos, por ejemplo, con herramientas como Ogre3D, Unity y XNA.
Cross Platform Game Development with MonoGame
Price: Free! Words: 19,570. Language: English. Published: September 8, 2015. Categories: Nonfiction » Computers and Internet » Games, Nonfiction » Computers and Internet » Programming
(5.00)
Everything a beginner needs to know to get started developing 2D or 3D games in MonoGame or XNA.
FRIENDLY F# with game development and XNA
Price: $7.49 USD. Words: 29,940. Language: English. Published: August 16, 2011. Categories: Nonfiction » Computers and Internet » Programming, Nonfiction » Computers and Internet » Games
(2.50)
In this book we present the functional language F# with a particular focus on fun applications such as simulations and games. We will see a series of entertaining examples: a bouncing ball, the Saturn V rocket, an asteroid field and a starship battle. In the last two chapters we will build a rendering system in XNA that renders the previous samples in 2D and 3D with input and audio.
C# & XNA My Way
You set the price! Words: 7,550. Language: English. Published: June 9, 2010. Categories: Nonfiction » Computers and Internet » Programming, Nonfiction » Computers and Internet » Games
A collection of useful C# & XNA code including Scrolling Credits, Ticker Tape, Xbox360 Error Handling/Reporting & Global High Score Component.