With plenty of suspense and hints, a mix of fictional characters and actual pirates, this story kept my interest to the end. Anne reveals her past bit by bit. We know she's had secrets and we look forward to learning the consequences. News of a talkative stranger in town spurs Anne to action. Early in the game, the line "no one can blackmail you if the truth is known" foreshadows a bloody conflict or some kind of deal; having suspicions about Anne's youthful years, the reader anticipates events either clever or exciting, or both. Sensory details bring the story to life, and distinctive characters keep us guessing. The challenge Anne faces and accepts is real and despite missing dialog marks, extraneous or needed commas, and occasional other distracting bits that editing would remove, we can overlook those. Humor, poetry, reminiscences, revelations, and the crew Anne puts together for her last adventure, all lead to a satisfying and perhaps surprising conclusion.
(reviewed 6 months after purchase)