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Survive Entertainment had its early beginnings in 2003, with lots of stories, scribbles, notes and ideas being thrown around. Both Thomas and Angeline, the co-founders, have roots as gamers, so the first stories they came up with they wanted to turn into games. Turned out there was a slight bump in the road: neither of them knew anything about game programming or development. They had art (Angeline) and writing (Thomas) handled, just no programming... and they knew no one with the skill that wasn't already loaded with other projects. Networking issues aside, they continued to refine their stories and began writing them out.
The most developed story to-date is called Survive, from where Survive Entertainment gets its name. Survive is their first true brainchild, but is still a work in progress and has been in development since the group's formation in 2007. There is plenty of character design artwork and concept art available to view on their website.
Other major stories are in the woodwork, but the other defining tale of theirs is Kellie's Diary. What started as a video series quickly evolved into a graphic novel, and has been steadily created on since its debut in late 2012. Now with 3 entries to the story and much more to come, Kellie's Diary stands to be around for quite a while – as long as Kellie can stay alive, at least.
Many other stories and projects are either planned or in-progress.
Originally from Los Angeles, California, currently living in Austin, Texas. Tom's unique imagination runs at high speed, as if entire universes reside within it. He approaches storytelling based on what it would look like as a movie rather than how it should read in a book, which gives his stories an interesting flow - different than the norm but still gripping on the mind. He cites his main inspirations as The Matrix, Resident Evil, Doom, Mission Impossible, Stargate, 24, The X-Files, and The Walking Dead. His most recent hobby is building computers.
Artist by trade, writer on the side, rock star in the closet. Angeline has a wide spectrum of interests: music, art, cooking, computers/technology and gaming to name a few. She has been involved in digital art and graphic design since 2006. Graduating in 2013 with a BS in Computer Animation and Game Art, she has committed herself to digital art and uses that passion to help bring her projects to life. She helps maintain the visual appeal of storytelling through the use of 3D modelling and painting; her belief is that art tells stories just as well as words do.