The Sphinx Gambit
A psychopath offers a woman the cure for the zombie plague that is killing her friend, unfortunately to get it, she will have to answer deadly riddles as she travels through the necropolis that once was Ether City.
Aided by a brilliant but dangerous teenage programmer with an agenda of her own, Cora fight for every moment, but in this game of cat and mouse, there are no winners. More
The Rules are Simple:
Cora Whitehall came to Ether City to hide, little did she know that the city had its own dark secret. Five weeks later the streets are crawling with zombies, the local National Guard has been decimated and all forms of communication are cut off. Nothing goes in and no one comes out.
If it were just her, it wouldn't be so bad but Cora isn't alone. A little girl she saved was bitten during the Guard's rescue attempt. When Cora's supplies and hopes at their lowest, she is offered a chance at redemption. The Sphinx offers his cure but at a price, it must be won in a game of wits with nothing held back and everything on the line.
Aided by a brilliant but dangerous teenage programmer with an agenda of her own, Cora will challenge the Sphinx and even other survivors in hopes of getting the cure before the girl turns. Yet what she doesn't know is that in this game of cat and mouse, there are no winners.