A Divine Consistency

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When the successor to the duke that knighted her demands the return of her sword, armor and horse, Aslinne goes forth to do so, and into peril. Naturally her assassin partner must intervene on her behalf, and with the help of a questing priest save her from dire treachery.

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Fiction » Fantasy » Epic
Published: Feb. 22, 2011
Words: 9,250
Language: English
ISBN: 9781458035899
About M.C.A. Hogarth

Daughter of two Cuban political exiles, M.C.A. Hogarth was born a foreigner in the American melting pot and has had a fascination for the gaps in cultures and the bridges that span them ever since. She has been many things—-web database architect, product manager, technical writer and massage therapist—-but is currently a full-time parent, artist, writer and anthropologist to aliens, both human and otherwise.

Her fiction has variously been recommended for a Nebula, a finalist for the Spectrum, placed on the secondary Tiptree reading list and chosen for two best-of anthologies; her art has appeared in RPGs, magazines and on book covers.

Also by This Author


Review by: Sia Kay on Feb. 24, 2011 : star star star
Yes, this is one of Hogarth's earlier works, and definitely "old school" with a Christian-based strongly hierarchical church and a feminine (mostly!) more tolerant opposition thereto. You've heard this, and you know the drill.

Sort of.

Being Hogarth, the heterodox female paladin is indeed devout, but also blindly obedient to that strict hierarchy, and struggling with faith in a system that doesn't want her to exist. And the 'feminine counterpoint' assassin is - well - not necessarily all that tolerant, and definitely not safe. As with a lot of Hogarth, it's the details that really make the piece - her descriptions of auras and their behavior is very vivid, and she definitely knows how to make a nonhuman really seem nonhuman! (Even if Kat's technically half human.)
(reviewed within a week of purchase)

Review by: Rowyn on Feb. 23, 2011 : star star star
Well-written and with characters who are individually engaging, but the setting has a generic-RPG-fantasy feel to it that's not helped by the sense of RPG roles: paladin and assassin both employed by the party leader. The story transcends its beginnings, hinting at depths to the world and characacters, although some of the action is trite. Still, it's overall an enjoyable tale about likeable, interesting people.
(reviewed the day of purchase)

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