Stand at Cornith
A massive invasion fleet, thirty-four tiny ships--the fate of two ultrasystems lies with the outcome. More
Federation Navy Chief Admiral Jack Dundee is sent to the planet Cornith for medical R&R following intense combat in space, but he finds little rest. Beginning with a near disaster at the planeting field minutes after setting down, Dundee and his comrades, Lieutenant Mike Sandpiper and Stellar Patrol Colonel Sybil Hunt, face death from difficult spacers, aberrant winds, and enormous waves. Even more terrifying is their discovery of a massive Arcturian invasion armada whose size and power will ensure the Federation’s utter defeat in the decades-long War should it reach their ultrasystem intact. With only thirty-four small Stellar Patrol ships and armed civilian freighters at his disposal, he must draw upon ancient naval tactics and perfect timing to delay the attacking force until the help he has summoned is able reach them. Can even the brilliant and famed Gray Jack Dundee pull it off?
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