Game Programming Patterns

Rated 5.00/5 based on 1 review
Based on years of real-world experience shipping AAA games, Game Programming Patterns collects proven tools to manage your game's complexity, make progress on it quickly, and optimize its runtime performance. More
Available ebook formats: epub
About Robert Nystrom

Bob Nystrom is a senior software engineer at Google working on the Dart programming language. Before discovering a love of programming languages, he developed games for eight years at Electronic Arts. He is the author of the best-selling book "Game Programming Patterns" and "Crafting Interpreters".

Robert lives with his wife and two daughters in Seattle where you are most likely to find him cooking for his friends and plying them with good beer.

Learn more about Robert Nystrom

Also by This Author

Reviews of Game Programming Patterns by Robert Nystrom

captaingarbonza reviewed on July 13, 2020

A great resource. I'm not using it for game development specifically but find it much less dense and more hands on than most books on development patterns. I'll definitely be incorporating some of these ideas into my projects.
(reviewed 22 days after purchase)

Print Edition

Report this book