'George Orwell for Kids.' Three kids confined in a Dome, their minds moulded and Negative Thoughts monitored by an evil, all powerful Monster Robot. Use their own maps to chart their scary quest. Find out if they and their friends are brave enough to rebel, defeat their foes and decide their own future before the dawn of 3,000 AD. More
At the centre of this dark but exciting and often humorous tale are Rex, Bram and Bo, three kids confined in a Dome, who have never met any other Humans - yet. Their minds are moulded by a Monster Robot and any Negative Thoughts are severely punished. They spend most of their time training in preparation for 3,000 AD, the date when they must be 'maturised,' (artificially catapulted into adulthood), to be rulers of a polluted Planet Earth. But all kids like to have fun, take risks and rebel.
Use the Domekidz' own maps to track their movements. Get to know them better and choose your favourite character/s. Share their goosebumps as they get more daring and their lives get scarier. Meet the strange characters who they teleport in to help them explore exciting but forbidden terrain. Make friends with their friends and their strange pets. Ride, fly and swim with them. Gang up with them against Snakebot and Supervillain Killerman. Lend them your courage to break free from their captivity and choose their own destiny.
Before the 3,000 AD deadline dawns, can right defeat might? Find out if the Domekidz get the destiny they desire.
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