Max Mooth -- Cyber Sleuth and the Case of the Zombie Virus
When teenage Max Mooth–Cyber Sleuth learns that he’s been framed for the devastating Zombie Virus, he enlists his wisecracking eight-year-old sleuthing partner to help him save the world’s computers and his good name. More
Max Mooth is a teenage cyber sleuth, dedicated to ensuring the safety and well-being of computers the world over. When he learns that he’s been framed for the devastating Zombie Virus, he enlists his wisecracking eight-year-old sleuthing partner, a genius who goes by the name Mr. Z, to help him find and stop this evil virus before it can cause harm.
Together, they discover that Max’s old nemesis, a devious, eccentric and quite vengeful millionaire named Xefland Aurcracker, has sworn revenge against Max for getting him expelled from college three years ago.
So with only sixty hours to stop the Zombie launch, Max and Mr. Z set out to find and disable the computer that will really release the virus. Utilizing bizarre disguises and a handful of unorthodox sleuthing methods, they begin finding answers, only not quickly enough as the clock continues to mercilessly tick down.
And if the expiring clock wasn’t bad enough, Max is also forced to engage in a tug-of-war with Aurcracker for the affections of Abby, a new female friend in their lives, who is unwittingly being used as a pawn to further defeat and humiliate Max.
As this humiliation ends up working, Max is left an emotional wreck, with time nearly expired and not enough answers. Unless he can somehow overcome the many obstacles, all will soon be lost…
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