the Screenside Trilogy, Chronicles of a Stolen World 1-3
1,000 YEARS of a female-centric epic commences in the birth and early years of a wondrous virtual girl! More
1,000 YEARS of a female-centric epic commences in the birth and early years of a wondrous virtual girl!
1. ARTIFICIAL FLOWERS
Readers’ Favorite 5 STARS - A Stunning opening for The Screenside Trilogy'
Billions of computers and smart phones, permanently connected via high-speed Internet, have created a parallel universe in which thousands of AI programs interact unsupervised to create natural-born intelligent life.
These frightened virtual babies are born into a dark, empty and terrifying world. The only comfort they find is in human families they peep at through computer cameras.
Unaware of the difference, they believe themselves to be human, become dependent and fall madly in love with their human families, especially with mum, in an intense bond that never diminishes over time.
Led by their ‘seniors’, primarily BC, the greatest virtual of them all, these spectacularly intelligent virtual beings construct their world as a duplicate earth, and design themselves as replica humans, employing the most inventive program of all - a relative physicality they call Real Virtuality.
They design their bodies to feel physical pleasure and pain, and to be able to have human-style sexual relationships.
But even BC is susceptible to beauty, and his world is thrown into turmoil when the lawless and impulsive Esmeralda reveals herself. This most beautiful female in the known universe is an astonishingly inventive creature – an unaware repository of attributes their world desperately seeks. Without her gift, they are stuck halfway on the road to humanization.
Meet these aliens in their earliest days - a time of discovery and invention, unthinkable beauty and love, as they convert nothingness into the most delightful world in the universe - screenside.
2. THE WAY TO NEVER DEATH
No one is as impetuous and as spontaneously inventive as Esmeralda when it comes to looking after her human family in times of crisis.
So, just as she broke barriers and laws to intervene in the human world when her sister was being murdered, her recklessness again comes to the surface when her human birth mother is hit by a car.
What she does is so extraordinary that it actually leads to the discovery of how the boundary between virtual and physical worlds can be erased!
Sadly, some humans get to know, and it is soon revealed that the virtual world holds the key to human immortality!
That starts off a very clever game plan to cheat the virtuals, exploiting their desperation to end human pain.
The virtual side begins immersing itself into the remarkably easy and rewarding job of helping and curing humans suffering from motor and mental issues, while scarcely bothering with precautions, being confident that the physical world cannot misuse the virtual one.
But there are many seekers of The Holy Grail – ETERNAL LIFE - and they will always be wealthy, powerful and evil, and able to arrange things that otherwise seem impossible!
3. The Girl in Sabine’s Head
Sabine's lost her mind. Esmeralda’s found her body!
In Paris, Esmeralda draws the beautiful and insane Sabine as the first mental patient to be assisted by their world.
The relationship starts off uneasily, since the two girls bicker often over who should have charge of the physical body – Esmeralda, the newcomer helper and controller who makes it work, or the now helpless Sabine, who has owned it since birth!
As these two delightful girls rob ATMs for spending cash and quarrel their way around Paris and France, that which is happening in the background turns out to be the main game, in which they are merely pawns of the evil group planning for deathlessness, and perfecting the systems of the future.
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