Brent Knowles

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LAZY DESIGNER Copyright 2011 by Brent Knowles

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License Notes

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If you love building videogames and aspire towards a career in videogame development I can relate. I spent my childhood writing stories, creating imaginary worlds and building games but never thought a career in the industry would be possible. It just seemed too impossible.

I was wrong.

What to Expect

I had the pleasure of spending a decade working on top rated role-playing games with the games developer BioWare. I would like to share that experience with you.

Who is this book for?

This book is geared primarily towards those looking to start a career in the games industry. Specifically the book is about obtaining a design position (writer, level designer, game system designer) but the text should be of use to anyone entering the industry.

Practical advice on how to enter the industry leads into an exploration of what a bright and shiny new employee might expect in their early years in the games industry.

Later books will focus on design specializations, improving quality assurance, becoming a manager and other facets that I believe will be of more value to industry veterans.

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