Gary Plowman is an Indie Game Developer and Web Developer with a passion for retro computing and retrogaming. This book covers coding fun arcade games in BASIC. The book has been used at STEM events and kids coding seminars across UK & Europe.
Teachers have also used the book for introducing game coding to kids in the classroom. In the 1980s computer magazines were bought for their Type-In games by eager young teenagers looking to decipher the mysteries of early microcomputers. The Type-in listings were very important as a first step to learning the coding language of a machine and allowed kids and teenagers to pick up the concepts as they typed in a listing for a game or utility.
This book tries to recreate that feeling but in a more structured and user-friendly way and provides a breakdown of the key concepts such as game loops, collision detection, game play improvements and suggestions for further enhancing the games. The book has been bought and used by teachers, STEM facilitators, ZX Spectrum fans, Commodore 64 & Amiga owners too! Sinclair BASIC is a fun and simple language but very productive and capable for learning the basics of computer coding.
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Where to buy in print
ZX Spectrum Games Code Club: Twenty Fun Games To Code and Learn
by Gary Plowman
This book is ideal for ZX Spectrum 48k / 128k fans (aka Timex 2000 in USA) and beginner coders of any age, that want to learn or practice coding simple games with Sinclair BASIC. Contains 20 games specifically created for this book, from retro Arcade classics to more wacky game ideas.
Ideal for all ages: Parents can use this to introduce coding to their kids in a fun way.
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