Vance Pumphrey

Biography

Vance Pumphrey traces the evolution of his high fantasy novels from his Nuclear Engineering career in the U.S. Navy—not an obvious leap. He started playing Dungeons and Dragons while in the Navy, though, and the inspiration for Dragma’s Keep was born.

Dragma’s Keep is the first book in the Valdaar’s Fist quartet. A second book in the series follows soon.

Retired from the Navy, Vance lives in Seattle with his wife of thirty-plus years.

To find out when the next Valdaar’s Fist book will be released, check out VancePumphrey.com.

Books

Ice Homme (Valdaar's Fist, Book 3)
Price: Free! Words: 141,310. Language: English. Published: October 27, 2015 by Vance Pumphrey. Categories: Fiction » Fantasy » Epic, Fiction » Fantasy » General
Valdaar’s Fist. Forged by mortals. Enchanted by Drow. Wielded by a God. Lost by man. Or was it? To get the artifact needed to return their god to the Land—Valdaar’s Fist—our heroes must face their toughest challenge yet: ridding Ardaagh of the undead. Sordaak and his companions must wrench the staff from the cold, dead fingers of the most powerful servant of Set in the Land—his sister…
The Library of Antiquity (Valdaar's Fist, Book 2)
Price: Free! Words: 147,790. Language: English. Published: August 28, 2015 by Vance Pumphrey. Categories: Fiction » Fantasy » Epic, Fiction » Fantasy » General
Having survived their first test in Dragma's Keep, our heroes now face an even greater challenge—ever-changing, counterintuitive solutions to the complex puzzles of the mysterious Library of Antiquity. Surviving a maddening maze only leads them to a final creature bent on ending their little quest posthaste. And their only way out is through this monster…or death.
Dragma's Keep (Valdaar's Fist, Book 1)
Price: Free! Words: 117,630. Language: English. Published: June 22, 2015 by Vance Pumphrey. Categories: Fiction » Fantasy » Epic, Fiction » Fantasy » General
Valdaar’s Fist. Forged by mortals. Enchanted by Drow. Wielded by a god. Lost by man. Or was it? A band of unlikely adventurers embark upon an epic quest in this first book in a four-part series, battling minotaurs, demons, orcs, and wraiths—and occasionally themselves. Surely they must prevail…because the very balance of power in the land requires it.

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