F.E. Hubert lives in one of the wetter parts of Europe, which has the upside that it leaves him a lot of time to sit in his study and write stories.
He writes short stories to give life to all the heroes, swords and monsters that keep knocking on his door when he's supposed to be working on his novel. They include science fiction, fantasy, horror, thrillers and the occasional detective.
You can contact F.E. Hubert and let him know what you think at: email@example.com, or leave a review so the rest of the world knows what you think.
Land of Imagination is a new series of thrilling short genre stories. They can be anything from science fiction, to horror, high fantasy and detective noir. Most will be stand-alone stories, so you don’t have to worry about reading them in order. The description will tell you what to expect in each case, so just pick one that tickles your fancy.
New series of short stories that give a fresh twist to the classic genre of Sword & Sorcery.
Neat, complete packagse of excitement and thrill that you can read in the time it takes to travel the average commute. Perfect when you’re looking for a dash of entertainment or distraction in a busy schedule, or when you love stories, swords and magics.
Special collection of the first four adventures to celebrate the upcoming release of Dog’s Blade.
It has all four of Dun's and Mufroen's solo adventures: Swords of the Sands, Book of Magic, Sword in the City, The isles of Krake.
Get all four stories in one go with this introductory bundle!
Who needs monsters when you have your fellow humans to worry about? Pirates are the bane of interstellar travel. So when Lora wakes up in a low-ox hold with the bodies of her crew, it’s pretty clear what happened. But why is she still breathing, and wearing an emergency mask that’s not hers?
As it so often does, trouble started with a small dot on the horizon. While Mufroen dozed in the early morning heat of the desert, fate rode across the sands, heading for the tribe’s camp in a steady, clopping pace.
The first time Dun’s world fell apart it came as a shock, much like a snowball hitting an unsuspecting face.
Now he finds himself standing once again on the gleaming teeth of a trap set for him.
Can he save what is left of his life?
Not half a day in the city and Mufroen and his sword already have a fight on their hands. They lend a hand to fellow swordsman in need and soon find themselves facing a powerful secret society in search of a mysterious dagger.
Dun doesn’t seem to be able to keep himself out of trouble. Not that he really tried this time. When he found a girl, stranded after a strange altercation out on the waters of the harbour’s narrow, Dun took her in. Just to keep her safe, at first, but it doesn’t take long before they plot to free her shipmates from a guarded stronghold. A precarious undertaking with unexpected complications.
Strange things grow in dark and abandoned places. And the temple has been dark and abandoned for longer than anyone can guess.
The locals make sure to stay clear, but a famous archaeologist discovered the temple’s existence. He takes his team into the jungle to uncover its secrets.
The expedition is a few days in, when strange things start happening…
Ssshhtt… You hear that?