Lan Agstaff joined the army to escape from the memory of a failed love affair. But on the way to his first posting in Neotra, the suspended animation chamber malfunctions–and instead of peaceful nothingness he dreams endlessly about his lost lover. By the time Lan's ship gets to Neotra, war is inevitable.
Will Lan be consumed by flashbacks or can he recover from the torment of dreams?
He is slowly starving to death in a desolated apocalyptic wilderness. He tries to find food and stay warm. He is hounded by his fear of being discovered and haunted by the loss of his family. As the sunless days grow colder and as he grows weaker he is forced to risk more and more for less and less. To survive he has to risk dying–or even worse–getting caught.
The world is infected. The dead are reanimating and attacking the living. In a city being overrun with zombies a disparate group of strangers seek sanctuary in an office block. But for how long can the barricades hold back the undead? How long will the food last? How long before those who were bitten succumb turn? And how long before they realise the dead outside are the least of their fears?
The world is dead. Cahz and his squad of veteran soldiers are tasked with flying into abandoned cities and retrieving zombies for scientific study. Then the unbelievable happens. After years of encountering nothing but the undead, the team discovers a handful of survivors in a fortified warehouse with dwindling supplies.
The world is dead, devoured by a plague of reanimated corpses. Barricaded inside a warehouse with dwindling food, a group of survivors faces two possible deaths: creeping starvation, or the undead outside. In their darkest hour hope appears in the form of a helicopter approaching the city... but is it the salvation the survivors have been waiting for?