I first started writing in the same APA that Charles Stross and Jo Walton were part of. Unfortunately for my writing, I got a job and developed a career. This did not deter me, but it did sap the time I had for the endless self-promotion and courting of publishers that is necessary to be printed these days. I have awaited for the new day dawning, where we can throw off the shackles of the requirements for print publication, and let our thoughts flow as free as electrons in a new digital world. All the works I've breathed life into over the years now have soil to spring forth from!
Do you remember the first story you ever wrote?
When I was in Middle School decided to take a creative writing project to extremes. He wrote a 30 page science fantasy story and I wrote a 14 page poem about an epic sea voyage. I was kind of nervous when I got a "see me" note on my paper, but it was because the teacher was confused that two such mediocre students suddenly excelled. He went on to become musician and Goth icon Sam Rosenthal, while I'm now self-publishing my new works.
What is your writing process?
I don't write books so much as build worlds. They often come, Athena like, full grown into my consciousness, And any given world has its stories to tell. Far more than I have time to fully write. For every story I publish I usually have another three or so more fleshed out and begging for time. I can't choose. I want to write them all! Normally I let my reader's interest drive which get developed next.
The World of Exiles is a land to which have slunk creatures banished from the stars. Deep holes in the earth have been their retreat to lick their wounds and hone their spite. Some brought their creations with them who, over a hundred thousand years, have populated the nooks and crannies of the Underground. A scant ten thousand years ago the most recent exiles arrived, The Grey Elfs, accompanied by the enigmatic Dragons. They didn't hide in caves. They brought life across the surface and populated it as part of some great, intricate experiment.
It's been eight thousand years since then. Empires, dynasties, wars and great works of their creations have risen and fallen and forgotten their creators until the Second Empire of Romitu. Not only do they discover their origin, but the power of the gods in the Six Books of Magic. And the fact that those who made them think the experiment is doomed to self destruct in a scant two thousand years. The Empire faces political, religious and ethical dilemmas that threaten to tear it apart. Having this mighty magic at their disposal only raises the stakes. Can they find a solution to their problems that even their masters cannot see?
Winter, bastard of a dead War God, fostered at birth to a hostile country to account for the war crimes of his Mother, comes of age in a world torn apart by the wars between gods and men. Can he find the way between them with on foot on both sides?
Bianca always knew that the power contained in the Six Books of Magic would put the Empire of Romitu into conflict with the Gods themselves. She's dedicated her life to a giant magical construct called The Ævatar. There's much to learn to avoid going insane or losing her Soul, and the Gods grow bolder every day. Can she unify her kingdom's resolve before the Gods can agree to take action?
Reluctant successor to the throne of Romitu, Jesca is unable to pass it on to any of her fiercely loyal Generals. She faces a bitter insurgency that won't end. Incredibly powerful magic that has made the gods her enemy. And a prophecy of the end of the world. With no solution to the succession in sight, she must face and solve these problems herself.
Take a stripper, a crazy pilot, an ace accountant, an alcohol obsessed engineer, and a mysterious curmudgeon. Place in a small stolen ship and agitate with stalkers, assassins, and lots of espresso. The result is the Astoundingly True Tale of José Fabuloso!
A retelling of the classic children's tale in a Minecraft setting. If your young child is obsessed by all things Minecraft and demanding bedtime stories about their favorite blocky characters this is for you!
No honest business is ever conducted at an L3 point. But the crew of The Raider's Lament make a living doing jobs that don't fall into normal categories, require no questions asked, and are often just one side, or the other, of legality.