Following the death of his intended a week before the wedding, the young wizard abandons the community and school he founded to continue his westward quest. He is joined by a surprise companion before saving a group of strangers from armed attackers. It turns out to have been the local royalty who then offers him full-time employment & a bit more. Surprisingly, these people are the ones he sought.
The gods often make use of heroes. More often, though, they make use of those less than heroic.
Revenge, whether served hot or cold, is a thing to be avoided at all costs.
Even with that understanding, a young knight embarks on a personal vendetta against the men who killed her parents. This all-consuming goal has been the only purpose for which she was thought to have survived.
Is it enough?
The young wizard leads a group of wizards in search of a new home where they can mingle with others and revive their dwindling population. All the while they are being tracked by their old enemies while finding new ones to combat. They also find new friends and he works to set up a new type of magic school before tragedy strikes. The call of his older quest rises again to heal his grief.
Twelve-hundred years after World War III has ended the reign of civilization as we know it, rumors and myths of the "golden age" persist. An archaeologist in that future time attempts culling the ancient texts and presenting all the known evidence to prove that such a place as the "United States" actually existed at a time in the distant past. Judge the evidence presented. Can it have been real?
Anaboraxus is being sent to apprentice as a goldsmith in the Imperial capital. After being attacked by highwaymen and his group of travelers is scattered, Anaboraxus finds himself lost in the woods, in the dark. Strangers and take him to their home, underground. And the reason they hide is that they are being hunted for doing magic! He joins, unknowingly bringing their enemies to their doorstep.