Escape the Game: How to Make Puzzles and Escape Rooms

Good escape rooms are made by thinking of the player experience first. Escape the Game covers all aspects of creating your escape room from scratch. The book is meant to inspire designers to think holistically and to think about their escape rooms as more than the sum of their parts. Includes a sample puzzle that you can use in your room! More

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About Adam Clare

Adam Clare is Lead Game Designer at Wero Creative and a professor of game design at SHERIDAN College. He has worked on escape rooms in multiple countries, and wrote the book Escape the Game about designing escape rooms and puzzles! Adam has worked on award winning games and on games for nearly every platform from digital to the real world. He continues to co-organize the annual Board Game Jam. You can follow his research and find his games at RealityIsaGame.com. 

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