Trinity MacNeil cannot remember how a psychic medium and a spirit guide empowered her jade moon necklace to rein in her clairsentience when she was a child, but nightmares, the spirit guide turning on her, and the psychic medium begging for her help, force her to unearth the memories—and something far worse.
Wanting to escape the emotion-charged world, clairsentient Trinity MacNeil moves into the country home she inherited from her aunt only to discover that a ghost is not about to let her have the peace she seeks.
Eager to spend Christmas at Crappie Cabin, Holly arm-twists everyone into trying to outrun a snowstorm. Even after they arrive, though, it’s still a matter of survival. But, this is the DWD! Come hell or frozen water, nothing will hamper their holiday!
Maggie and Susan are doing their last hurrah as hostesses before their family grows and responsibilities change. It’ll be a Best of the Best weekend. But since there’s always a ‘but’ with this crew, the best may not simply be the good things. Pack your bags!
Kate and Claudia are sick and tired of LAC weekends sending them through an emotional wringer. As this month's hostesses, they have vowed to avoid their typical wussy ways and do nothing less than mess with the crew. Can they pull it off, or is the deck stacked against them?
Once more, Ginny and Kris are sending the crew backwards. This time, they're headed to the end of their first scavenger hunt, and the task given there will force them back to the very beginning of time. Confused? Join the club.
Hostesses Ginny and Kris turn downtown Granton into a giant chessboard and shove the girls Through the Looking-Glass. The objective seems simple enough: traverse the board as pawns to become queens in the final square. With all the nonsense they typically create on their own, could Lewis Carroll’s nonsensical world really make it that much worse?
The crew goes traveling … all the way back to 1930. Suddenly, they are strangers, supposedly spending a nice relaxing weekend at the mayor’s mansion. But something sinister hangs in the air. It’s a whodunit as only the DWD could do it.
Just when things seem to be moving forward for the group, hostesses Ginny and Kris make everything backwards. And as they taught them in the past, winning isn’t always rewarding. Either way, it’ll be a blowout.
Mess with one of the Dykes Who Dare? I dare ya! I D Double D dare ya! You mess with one, you mess with all. And then to make sure everybody comes out unscathed, they'll mess with each other. Only in a DWD world would that even make sense, let alone work. But it sure beats knitting!
With Holly and Laura as hostesses, absolutely anything could happen, and the crew is preparing for the worst—or the best, depending upon perspective. A weekend of mystery awaits them, but it’s the behind-the-scenes ones that prove hardest to solve. Do our amateur sleuths have it in them? Even against the formidable Detective Laura McCallister?
Detective Laura McCallister is summoned to ID the unconscious victim of a fiery wreck whose only possessions are $10,000 cash and McCallister’s business card, and after not recognizing her, she embarks upon a personal mission to find out, one that will force her to endure some of her darkest days.
Detective Laura McCallister knows the car at the bottom of the lake could not have gotten there accidentally, but the clues uncovered at the crime scene have little to do with the victim and instead point to the past, to a blog filled with horror fiction, and to a killer willing to risk capture for what seems nothing more than an arrogant game of cat and mouse.
Detective Laura McCallister investigates the death of an elderly man, and while the evidence clearly points in one direction, a deathly cold hand, clenched to her shoulder, steers her in another, through a maze of riddles and codes, secrets and sins.
The first book in the Detective Laura McCallister lesbian mystery series. Three storylines woven into one seamless tale: a murder mystery, a love story, and an erotic adventure that stretches all over the globe.
Yes, the crew is back again—this time plus one. Maggie and Susan give hosting a try with a camping trip out in the middle of the boonies. Add a game of Capture the Flag, paintball guns, and an eerie voice begging for help, and you are safe to assume that the weekend will not bring out the best in them. Maybe our hostesses had something else in mind.
The Dykes Who Dare are back, minus one. Hostesses Kate and Claudia decide to focus on things they should have been taught in school—things that would have helped them grow up to be strong, healthy women. But with this crew...
The Lesbian Adventure Club, aka Dykes Who Dare, Scavenger Hunt: 5 Couples; 8 Clues; 24 Hours; 1 Pants-Pissing Good Time. The rules of the game are simple: trust no one, steamroll if you have to. In the end, it matters if you win and how you play.